The player plays as a weak spirit that can only fight back when possessing a weapon. The player must successfully evade projectiles to survive while in spirit form. When the player attempts to possess a weapon they are given a quicktime event to complete, which scales in difficulty. The spirit gets knocked out of a weapon when the weapon breaks. Enemies have a chance to drop their weapons and gold. Dropped weapons can be more easily possessed, and gold can be used in the shop. After every wave a wizard comes to sell the player strength enhancing items.

Controls:

Left click on any enemy with a weapon to possess their weapon.

Press space for the quick time events that pop up when attempting to possess a weapon.

Left click to attack while in weapon form and to interact with items.

NOTE: with the spear weapon you need to hold to charge up your attack

WASD to move around.

Published 18 hours ago
StatusPrototype
PlatformsHTML5
AuthorDripKnight
GenreAction
Made withUnity

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